Baldur's Gate 3 Rolls Out immersive Cleaning Feature with Other Significant Adjustments

Chris Burn


Baldur's Gate 3 Rolls Out immersive Cleaning Feature with Other Significant Adjustments

The ever-evolving game Baldur's Gate 3 has received another substantial update. This latest patch follows the trend of previous ones, delivering a plethora of finer adjustments to enhance gameplay quality. One feature that stands out allows players to employ soaps and sponges to remove ugly stains, blood, and dirt off party members, maintaining their appearance for upcoming adventures.

Notable modifications include now being able to search with Scratch for just about anything and immunity to detection by guards when attacking someone whilst invisible—yes, you wicked player. Additionally, when securing new recruits, you can customize their look to your liking. An advancement concerning accessibility offers support for protanopia, deuteranopia, or tritanopia types of color blindness. Upon activation, differentiating factions, portrait frames, character outlines, and more become more manageable. Other refined features include improved closure of quests and restriction of certain NPCs from shooting through solid objects. Detailed information regarding changes in the patch can be accessed through this link or from Larian Studio's Steam page.

Meanwhile, Larian Studios confirmed that Baldur's Gate 3 is set to launch on Xbox Series X|S within the year.

Keynotes for the Baldur's Gate 3 Patch No. 4 include

Standout Features:

  • The disposal of dead avatars in Withers' Wardrobe is now possible.
  • Customization of hired members during recruitment sessions is enabled.
  •  A color-blind mode adjustment has been introduced to the accessibility tab, offering assistance for protanopia, deuteranopia, or tritanopia.

Gameplay Enhancements:

  • Improved Scratch's fetch function.
  • Archfey warlocks get a choice of cantrip at Level 4.
  • Enhanced mechanics for the 'Speak with Dead' feature.
  • Level 6 clerics now correctly gain associated abilities.
  • Option to choose how you appear when you buy a statue from Boney.
  • Scratch's ball has been made harder to misplace.
  • A controller option was added to require a hold instead of a tap to End Turn.
  • Resolved an issue with the Enemy of Justice condition and assaulting someone while Invisible.
  • Halsin will no longer turn into a bear randomly in Act I.
  • Additional autosaves were implemented in multiple locations.
  • The ability to clean up party members using soaps and sponges!

Combat and Flow Adjustments:

  • Cazador can turn into mist and fly to avoid falling into a chasm.
  • Fixed an inconsistency where enemies wouldn't do anything during combat.
  • NPCs are no longer able to shoot through floors and ceilings.

Art and Animation Updates:

  • Distinct color differentiation for Potion of Mind Reading from Potions of Healing.
  • New idle animations and behavior patterns for several characters at the camp.

UI Tweaks:

  • Customization of the selected solution in the Alchemy panel's second slot.
  • Introduction of map markers for attracting character attention.
  • Unique map icons for the Magic Mirror and Withers' Wardrobe.
  • Improved Skills section of the Character Sheet.